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Why did it take years to make MUA1 worse? 
Posted: 17 November 2009 04:10 PM   [ Ignore ]   [ # 31 ]
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Despite you liking Robo Fury, which is cool for you, I guess… the general consensus on Nano-Fury is a whopping EPIC FAIL from most comic fans.  Without DLC at all for All Next Gen Consoles MUA 1 had 25, MUA2 has 24.  that’s before DLC.  It already had more characters even before DLC, then they released 8 DLC characters (at around the same time, if not the same time).  MUA 2 released 1 pack of 5 plus Juggernaut for those who didnt preorder and don’t have any current plans for further DLC (which I really hope they have)

And there’s still no debating that several feautures were dropped in order to nail the Fusion system which was only mildly satisfying imo.  No Team-Builder, no ability to play as less than 4 characters at once, more diverse levels, multiple alterante costumes, comicbook sim missions, and sim missions where you can fight through hordes of enemies through a level to take on a classic comic villain at the end.  PLus the diversity of characters and the ability to choose which powers to use.

 
 
Posted: 17 November 2009 04:17 PM   [ Ignore ]   [ # 32 ]
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I like MUA2 more than MUA1 tbh, MUA1 offered next to nothing new from transition from XML2, it’s graphics weren’t much better, it had less powers and buffs, no VS mode, and still had X-Tremes…

MUA2 had even less powers, costumes, and buffs, but added a completely new concept to the franchise fusions and had insanely better graphics…

I give MUA2 - 8.75/10
I give MUA1 - 7/10

I’d prefer VV working on MUA3 to Raven...but I’d like to see a product of them both working together

 
 
Posted: 17 November 2009 04:25 PM   [ Ignore ]   [ # 33 ]
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crimsonspider89 - 17 November 2009 12:49 PM
4EverBuffy_VIP - 17 November 2009 12:42 PM
Venomous446 - 17 November 2009 12:12 PM

I prefer Raven’s MUA over VV MUA any day of the week. There were more ways to spec a character in the first game. I think it’s weak that each character has only four powers in this one. To suggest they wanted to make them “cool” so they only focused on four is a cop out to me. I don’t buy that excuse, especially when there are so many copycat powers among the four each character uses. (Jean Grey’s telekenetic push, Storm’s wind push; Iron Man’s lazers that bounce of walls, Cable’s gun that fires lazers that bounce of walls). I also think the roster for this game was more narrow. They focused primarily on 90’s X-Men, even though they didn’t have much to do with the story that they were supposably telling. The first one had Moon Knight, Blade, Ghost Rider, Elektra, Dr. Strange, etc. VV completely ignored the cult, dark, street level heroes. I appreciated that Raven took more chances in that regard. I also liked the story for MUA 1 better. There wasn’t anything particularly special about it but they did make Doom out to be a big enough threat that you understood why these Heroes needed to come together. This game MURDERED the Civil War storyline. Civil War was what, two or three missions? It was a bastardized version. I would rather have had them do something besides Civil War than do Civil War in the manner in which it was done. They took a complex work and watered it down and everyone joins hands and sings kumbaya at the end no matter which side you choose. For these reasons, I hope Raven is back for the next one. It sounds like they definetly want it back. Hopefully Activision does the right thing and let’s Raven make a true next-gen version of MUA.

I completely agree with you. We can support Raven by sending email to Actvision and Marvel. Thats what me and my friends are doing.

I think we need to give VV one more chance. The more powers is not correct, you had 4 attack, 2 buffs and one X-treme on MUA. about the same amount, one of those buffs was usually useless and one to two of the attacks were useless and majority of the moves were mindless copies. The characters have more unique moves in this game. The characters were unbalanced. Story was better, unique team was good, and had more cult characters but did not have any new hero type characters like Songbird or Penance. Wait and see if VV does another one, then if not good, ask for a brand new one.

I have to respectfully disagree with you. I played MUA1 more than 100 times. Only few chars have 4 powers like Captain America and Iroman. Talking about Captain america for a momente, in MUA1 he had 4 powers plus 2 buffs and 1 extreme, in this game (MUA2) he have 3 powers and one buff ("Y"). He doesnt even have 4 powers in this game, have only 3. They could have activated Caps buffy like Ms. Marvel, Daredevil, Thor, and Venom, through a power. But no, they werent created enough so they come up with only 3 powers for him and made 1 buff. Not only Cap but Luke Cage, Hulk, Thing, Iron Fist, have all 3 powers and the fourth powers is only a buff. They could have made the fourth power of then an actual power, a move or something that activated his buff, but no. Also in MUA1 most of thos chars have way more than 4 powers, Doc Strange for example have 7 powers, 3 buffs and 1 extreme. Daredevil have 5 powers, 2 buffs, and 1 extreme. And their powers are very well done. People like you, and mean no disrespect to you, say that the powers of MUA1 werent all that good, because you people dont know how to use the character well. If you learn the excence of the char, i meam how would be usefull that power, you wouldnt complain. I can use very well every single power from MUA1. And also MUA2 have many powers who are the same. I have mentioned before, but i will repeat myself. Spiderman, Daredevil, Ms. Marvel, Iron Fist jump up and down toward the foe move. Jean and Storm move that push all foes at the same time, Jean uses TK, and Storm uses Wind, but the move is the same. Storm, Human Torch, Songbird, Iceman pillar move. Theres lots of this. I will make a full list of repeated moves with the proper name to show everyone. So once more i mean no disrespect to you. But your arguments are completely wrong. smile

 
 
Posted: 17 November 2009 04:28 PM   [ Ignore ]   [ # 34 ]
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The_Greatest_Username - 17 November 2009 04:17 PM

I like MUA2 more than MUA1 tbh, MUA1 offered next to nothing new from transition from XML2, it’s graphics weren’t much better, it had less powers and buffs, no VS mode, and still had X-Tremes…

MUA2 had even less powers, costumes, and buffs, but added a completely new concept to the franchise fusions and had insanely better graphics…

I give MUA2 - 8.75/10
I give MUA1 - 7/10

I’d prefer VV working on MUA3 to Raven...but I’d like to see a product of them both working together

The Fusions were fun enough (for a couple hours) but they weren’t nearly satisfying enough for me to look the other way when it comes to the things that were cut from this game just to make it look better and to implement a glitchy fusion system LOL

 
 
Posted: 17 November 2009 04:30 PM   [ Ignore ]   [ # 35 ]
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The_Greatest_Username - 17 November 2009 04:17 PM

I like MUA2 more than MUA1 tbh, MUA1 offered next to nothing new from transition from XML2, it’s graphics weren’t much better, it had less powers and buffs, no VS mode, and still had X-Tremes…

MUA2 had even less powers, costumes, and buffs, but added a completely new concept to the franchise fusions and had insanely better graphics…

I give MUA2 - 8.75/10
I give MUA1 - 7/10

I’d prefer VV working on MUA3 to Raven...but I’d like to see a product of them both working together

I have to respectfully disagree with you. I played MUA1 more than 100 times. Only few chars have 4 powers like Captain America and Iroman. Talking about Captain america for a momente, in MUA1 he had 4 powers plus 2 buffs and 1 extreme, in this game (MUA2) he have 3 powers and one buff ("Y"). He doesnt even have 4 powers in this game, have only 3. They could have activated Caps buffy like Ms. Marvel, Daredevil, Thor, and Venom, through a power. But no, they werent created enough so they come up with only 3 powers for him and made 1 buff. Not only Cap but Luke Cage, Hulk, Thing, Iron Fist, have all 3 powers and the fourth powers is only a buff. They could have made the fourth power of then an actual power, a move or something that activated his buff, but no. Also in MUA1 most of thos chars have way more than 4 powers, Doc Strange for example have 7 powers, 3 buffs and 1 extreme. Daredevil have 5 powers, 2 buffs, and 1 extreme. And their powers are very well done. People like you, and mean no disrespect to you, say that the powers of MUA1 werent all that good, because you people dont know how to use the character well. If you learn the excence of the char, i meam how would be usefull that power, you wouldnt complain. I can use very well every single power from MUA1. And also MUA2 have many powers who are the same. I have mentioned before, but i will repeat myself. Spiderman, Daredevil, Ms. Marvel, Iron Fist jump up and down toward the foe move. Jean and Storm move that push all foes at the same time, Jean uses TK, and Storm uses Wind, but the move is the same. Storm, Human Torch, Songbird, Iceman pillar move. Theres lots of this. I will make a full list of repeated moves with the proper name to show everyone. So once more i mean no disrespect to you. But your arguments are completely wrong. smile

Sorry for the copy and paste, but you deserve the same answer that i gave the guy who i wrote this originally

 
 
Posted: 17 November 2009 04:32 PM   [ Ignore ]   [ # 36 ]
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they just need time to improve on it...I mean this is VV’s first try at the XML/MUA franchise…

and on the note of similar powers…
many of the similar powers have different effects unlike MUA1…
I’ll use two examples:

MUA1:
Spider-Woman’s Venom Blast
Silver Surfer’s Cosmic Beam

both were a chargeable beam that did energy damage, nothing different between the two

MUA2:
Jean Grey’s Pyrokine Blast
Storm’s Gale Force

both do different damage types, plus Storm’s does more knockback and freezes enemies; while Jean’s burns enemies and does more damage

 
 
Posted: 17 November 2009 04:40 PM   [ Ignore ]   [ # 37 ]
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another thing that I was trying to get across is that MUA1 did nothing new compared to their last game, it was essentially the same to XML2 with different characters and a different story

 
 
Posted: 17 November 2009 04:45 PM   [ Ignore ]   [ # 38 ]
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The_Greatest_Username - 17 November 2009 04:32 PM

they just need time to improve on it...I mean this is VV’s first try at the XML/MUA franchise…

and on the note of similar powers…
many of the similar powers have different effects unlike MUA1…
I’ll use two examples:

MUA1:
Spider-Woman’s Venom Blast
Silver Surfer’s Cosmic Beam

both were a chargeable beam that did energy damage, nothing different between the two

MUA2:
Jean Grey’s Pyrokine Blast
Storm’s Gale Force

both do different damage types, plus Storm’s does more knockback and freezes enemies; while Jean’s burns enemies and does more damage

I get what you are saying, the damage type is different, i get that. But in the end of the day, end up having the same effect, which is kill the foes.

VV made so many mistakes with this game, im afraid that if they have other chance, we end up having other game with lots of flaws. And they arent even big enough to admit their mistake. I could now tell you all the things that im disappointed at, but i think that many people already talk about that. We all know what flaws are. This 4 powers thing is a really let down, even if the damage is diff like you said and i believe you that is diff but so what? Its still less power. I would like to see you admit that they screw up some chars like Captain America, only 3 powers? Come on, they could have his buff power activated by an attack move.

Even the DLC for MUA1 had voice conversations with way more than one line. In the MUA2 core game we have only 1 line for the most part. The only conversation that have more the 1 line is the one in wakanda before the fight with GG and Venom.

 
 
Posted: 17 November 2009 04:48 PM   [ Ignore ]   [ # 39 ]
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I never said they didn’t mess up on somethings (such as DLC and power choices) I’m just saying that at least with MUA2 they did something new

 
 
Posted: 17 November 2009 04:48 PM   [ Ignore ]   [ # 40 ]
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The_Greatest_Username - 17 November 2009 04:40 PM

another thing that I was trying to get across is that MUA1 did nothing new compared to their last game, it was essentially the same to XML2 with different characters and a different story

I have to respectfully disagree with you on that. They add comic sim mission, more elaborado boss fight, the graphics were amazing in comparation with the last game, among others changes.

 
 
Posted: 17 November 2009 04:51 PM   [ Ignore ]   [ # 41 ]
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The_Greatest_Username - 17 November 2009 04:48 PM

I never said they didn’t mess up on somethings (such as DLC and power choices) I’m just saying that at least with MUA2 they did something new

They did something new. I liked the fusions, the graphics, the destructive environment, the voice files, among other things. But i just dont feel like taking a huge risk by trusting then to make the sequel.

 
 
Posted: 17 November 2009 04:59 PM   [ Ignore ]   [ # 42 ]
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I do...they can learn from their mistake on all the glitches I think...I’d give them another shot…

 
 
Posted: 17 November 2009 05:00 PM   [ Ignore ]   [ # 43 ]
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The only way they would get me to buy another game, is to have a good roster. Or make the game 30$, from day one.

 
 
Posted: 17 November 2009 05:06 PM   [ Ignore ]   [ # 44 ]
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The_Greatest_Username - 17 November 2009 04:59 PM

I do...they can learn from their mistake on all the glitches I think...I’d give them another shot…

Well, talking about glitches, i never found any glitches at all. I know that lots told that the game freezes and stuff like that, but my game never froze. My complain is about lack of powers, voice conversation and the game be really short. The rest of the stuff i dont even care. But only 3 powers for some chars i dont get over, i usually take 5 hours to complete this game, way to short. And i remember that one of the best things about MUA1 it was that they have so many voice concersation. Sometimes i still feel like i havent heard all the special conversations. They had also so many repeated boss fight. Man, one day i will take the time to count just how many times we fight Moonstone and Wondermans brohter in this game.

 
 
Posted: 17 November 2009 05:12 PM   [ Ignore ]   [ # 45 ]
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The_Greatest_Username - 17 November 2009 04:32 PM

they just need time to improve on it...I mean this is VV’s first try at the XML/MUA franchise…

and on the note of similar powers…
many of the similar powers have different effects unlike MUA1…
I’ll use two examples:

MUA1:
Spider-Woman’s Venom Blast
Silver Surfer’s Cosmic Beam

both were a chargeable beam that did energy damage, nothing different between the two

MUA2:
Jean Grey’s Pyrokine Blast
Storm’s Gale Force

both do different damage types, plus Storm’s does more knockback and freezes enemies; while Jean’s burns enemies and does more damage

Actually VV made the wii PS2 and PSP versions of Marvel Ultimate Alliance.

So they worked on the first game, and even worked on the better versions imo.  The PSP version of Hawkeye was so good that he was ported to the 360 for DLC after popular demand.  Instead of making him from scratch.  The wii version had some awesome functions that were absent in the other versions too.

However when they started working on this game, it became obvious that for THIS title they were focusing more on creating their fusions and making the game aesthetically pleasing by pushing the graphics.  Which is cool, but many other aspects of the game suffered.  Most notably gameplay, diversity, and therefore replay value

also without the superb teambuilder and the superior comic book sim missions as opposed to the HORRIBLE Mua2 Sim Missions… well you see where we are all coming from?

And other than the obvious (Wolvie, Cap, Spidey, etc) and Jean, Songbird and Iron Fist, the roster choices were sub-par (Carnage and Penance… really?).  I hope now it is obvious that characters like Hawkeye, Cyclops, Emma, and others are highly requested.

 
 
   
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